ABOUT
Spectral Scoring House is a collective of talented composers and sound designers with extensive experience creating for film, television, and video games from independent productions to AAA releases. We understand the art of music composition, but what drives us is our passion for the role music plays in bringing the cinematic worlds our clients build to life.
Every project we take on is scored from the ground up. No prescriptions, no AI - just original composition shaped entirely around your creative vision. We work across genres and formats, taking the time to understand what a project needs to truly connect with your audience.
PROJECTS

DEMON BLUFF
Client: Umi Art, offbrand games
Work: Original Music • SOund Design
Composer: Henry Taylor
Sound Designer: Morgan Ellis Jones
Release: TBA, Playtest Out now

ASTRONEER • MEGATECH DLC
Client: System Era, Red Kite Games, Pitstop Productions
Work: additional Music (Stingers)
Composer: Henry Taylor
Release: out now

ATMOSFAR
Clients: Apog Labs, PitStop Productions
Work: Original Music • Trailer Arrangements
Composer: Henry Taylor
Release: TBA

